2/17/2023 0 Comments Empire at war halo mod![]() ![]() ![]() As the UNSC you'll often need somewhere between 2:1 and 3:1 odds to win engagements. The factions are balanced in accordance to the official lore where there is a dysmorphic relationship between the two. The mod features a custom HUD/UI, sound effects, voice acting, ships, particle effects, and structures. WARNING: The pirate faction has been converted to the Flood, and we strongly recommend you turn off the Flood unless you're interested in an alternative mode of play similar to Horde Mode from Gears of War, wherein you're no longer playing against other AI opponents, just the Flood and everything on the map is cannon fodder to feed and empower the Flood. ![]() Militia units on maps can vary from UNSC, Covenant, Flood, or Forerunner, as the gravity well calls for. Players are able to play as the UNSC, the hegemonic military government of humanity, or as the Covenant, an amalgam of alien races religiously united and focused on the genocide of all humans. Battles are relatively quick and decisive compared to vanilla SoaSE gameplay, with fleets trading devastating blows that often produce a clear victor within a matter of seconds. It aims to capture the fast paced intensity of Halo multiplayer in a 4X setting. ![]() Sins of the Prophets is a total conversion mod that brings the Halo universe to Sins of a Solar Empire: Rebellion. ![]()
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